AI Insights · Timothy · January 2022
Top 5 Anime Games on iOS in Australia Q4 2021
In Q4 2021, the top 5 anime games on iOS in Australia showed varied performance in weekly downloads, revenue, and active users. Check out Sensor Tower for more insights.
In Q4 2021, the top 5 anime games on iOS in Australia demonstrated diverse trends in weekly downloads, revenue, and active users. Here is a closer look at the performance of these popular titles.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw significant increases in weekly revenue, reaching around $84.9K in the final week of December. Weekly downloads exhibited a gradual climb, peaking at 886 in the week of November 29. The game's weekly active users also increased steadily, rising from 11.7K at the start of the quarter to nearly 14.9K by the end of December.
SLIME - ISEKAI Memories, also by Bandai Namco Entertainment Inc., experienced a strong start with weekly revenue peaking at $41.1K in the first week of November. However, this figure gradually declined to about $5.6K by the end of December. Weekly downloads followed a similar trend, starting at over 3K in late October and dropping to 205 by the last week of December. Active users fell from around 2.2K in early November to just over 1K by the end of the quarter.
NARUTO X BORUTO NINJA VOLTAGE saw a notable spike in weekly revenue, reaching approximately $8.9K in mid-November. Weekly downloads maintained a steady rate, with a peak of 921 in the same period. The game’s active users showed a consistent increase, rising from 1.5K at the start of the quarter to nearly 1.7K by the end of December.
MHA: The Strongest Hero from Crunchyroll Games, LLC, showed fluctuating revenue, peaking at about $4K in the last week of November. Weekly downloads remained relatively stable, with a high of 695 in mid-October. The active user base saw a gradual decline, starting at over 3K in late September and dropping to about 1.9K by the end of December.
Yu-Gi-Oh! Duel Links by KONAMI had its highest weekly revenue at around $34.1K at the end of September, with another peak of $19.9K in early November. Weekly downloads remained steady, hovering around 400, with a slight peak of 430 in mid-December. Active users showed minimal fluctuation, maintaining a stable base around 4.5K throughout the quarter.
These insights are sourced from Sensor Tower, where you can find more detailed analytics on app performance.